The new orc warchief (Orgrim Doomhammer, who slew Big Bad Blackhand after the conclusion of the previous game) is creating a Horde more dangerous than ever by enlisting creatures such as trolls, ogres, dragons, and goblins into its ranks, while the surviving humans of Azeroth (led by the human commander from the previous game, Lord Anduin Lothar) have fled across the seas to the countries of Lordaeron and created an Alliance consisting of humans, elves, dwarves and gnomes. In Warcraft II: the Tides of Darkness, we discover that while elements of both campaigns happened, the orc campaign victory was Canon. The player is either a valiant human lord who beats back the orcs and gets crowned the monarch of Azeroth after King Llane dies, or an orc general who crushes the noble capital of Stormwind and betrays his warchief, becoming the new leader of the orcs. Warcraft: Orcs and Humans tells the story of the kingdom of Azeroth, which is attacked by a Horde of green-skinned marauders that are hell-bent on exterminating the human population.
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FAR SEER WARCRAFT 3 MANUAL